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Re: Any Minolta/Sony users ...

Eric Stevens
SubjectRe: Any Minolta/Sony users using UFRaw and GIMP?
FromEric Stevens
Date04/08/2014 06:06 (04/08/2014 16:06)
Message-ID<0bt6k9pd12dn8qpv0otqqdvm4t8d9h24fe@4ax.com>
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Newsgroupsrec.photo.digital
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On Mon, 07 Apr 2014 22:40:13 -0400, nospam <nospam@nospam.invalid> wrote:

nospam
In article <87zjjw62w3.fld@barrow.com>, Floyd L. Davidson <floyd@apaflo.com>wrote:

Floyd L. Davidson
If you don't know the difference between what happens when invoking a High Pass Sharpen as opposed to UnSharp Mask or Richardson-Lucy Deconvolutional Sharpen or Wavelet Sharpen, and instead think that Smart Sharpen is easy and does what you need... maybe you just don't know what actually is relevant!

nospam
none of that is relevant.

photoshop can do whatever a user wants and so can other apps.

Floyd L. Davidson
Not true. The user can do whatever it allows. There is very little that it doesn't allow, but for those who have the needs and do understand the distinctions, what it doesn't allow is very significant.

nospam
there is *nothing* that photoshop doesn't allow. photoshop supports numerous types of plug-ins so whatever it is you want to do can be added if it's not already there.

the gimp also supports plug-ins, but since photoshop is far more popular than the gimp, developers will target it first. that makes photoshop more likely to have fewer limitations.

it's possible that *some* photoshop plug-ins can work in the gimp but only a small subset and not always with full compatibility.

and you keep ignoring the user experience. although many things can be done in both, it's easier and faster to do them in photoshop in most cases (there are always exceptions, usually obscure ones that don't matter much). that's why pros almost always choose to use photoshop. they don't have time to screw around.

"Can you resample an image to 4 times its original size using a Mitchell filter, rather than whatever it is that "Smoother" means in "Bicubic Smoother"? Does it make any difference to you?

For that matter, when an image is resampled in PhotoShop is it first converted to unity gamma (i.e., 0.4545 as opposed to 2.2), or not?" --

Regards,

Eric Stevens