Subject | Re: post processing |
From | nospam |
Date | 03/13/2014 22:41 (03/13/2014 17:41) |
Message-ID | <130320141741468607%nospam@nospam.invalid> |
Client | |
Newsgroups | rec.photo.digital |
Follows | Tony Cooper |
Followups | Rikishi42 (3h & 57m) Tony Cooper (4h & 30m) > nospam |
that's a flawed comparison, as usual.Tony CooperTony Coopernospam
The learning curve for Gimp is no different than the learning curve for CS, Elements, or Lightroom for basic editing. It is a bit more difficult to learn only because there are fewer tutorials, and some of the tutorials are not as well done as the ones for the Adobe products.
it's more difficult because it was designed by geeks who don't know much about ui/ux design. photoshop was desgined by photographers and graphic artists *for* photographers and graphic artists, and it's been refined over the years.
The "learning curve" is about how long it takes a person to become proficient, and "proficient" is based on the person's needs. The people who use Gimp don't - as a rule - have high-end needs.
Starting at Day One, two people of equal ability to work with a new program will be proficient enough in the same number of days in either program.wrong.
Adobe's programs are fantastic; I'm now at CC CS6, have and use LR, own (but don't use very much) Elements 9, and will have Premiere as soon as it arrives. But, there's no need to badmouth Gimp when it does the job for those who use it.i'm not badmouthing anything. i'm stating the facts.